Lecture
This week’s lecture brought a variety of ideas to mind. Firstly, Yasu looked at the buildings cycle illustrating the design, fabrication transport, assemble, adapt, then waste and decommission of a project. This was best case scenario allowing reuse and further adaptability.
There is a slow paradigm shift to future proofing design. Previous hierarchial systems prevent ever changing and spontaneous design. Static architecture will be continually be built, but greater design opportunities will allow this change, which is evident today.
Tutorial
From the tutorial I approached Ruwan with my ideas. I was still unsure that stadiums were appropriate typology after the research i had done. Concluding that currently stadiums required vast amounts of infrastructure, and space. Looking at the Wyly Theatre by OMA it was also concluded that the space would need a variety of uses, unlike existing stadiums.
While discussing this Yasu questioned my future sport, saying, “I dont see sport changing by 2020”.
At the point, I realised that this statement was true. However, I only later realised that sport was not the only entertainment that has spectators. Looking at only existing sports stadiums to see a form, I forgot about Gaming.
Gaming is a multi-billion dollar industry connecting millions everyday, Through research of the scenario it was found that our use of the internet is evolving. Today wired and wireless controllers are used as a means of transmitting and a means of playing. The Wii controllers took this a step further and use motion control as a means of playing tool. However, in the future developers are working on gaming systems that work on augmented reality. In other words players will not need to use consoles, but use a tool that reads their minds. Pretty crazy, but there is definitely signs of advancements.
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