Sunday, 9 September 2012

WEEK 7: Typology

In the tutorial our group collaborated again. In order to move forward with our individual architectural vision we concluded with the following.

Current Uses of Brisbane CBD
  • Retail
  • Food courts
  • Business
  • Cinema
  • Socialising spaces
Scenario Goals
  • Lifestyle + Experience focused
  • Boutique retail speciality
  • Quality of life.

From this we talked about our architectural possibilities and suggested possible architectural typologies that connected with our goals.

Boutique 
  • Learning Centre
  • Specialty stores

Green Agriculture
  • Vertical Farming / Open source farming
  • Related restaurants and enterprises working together
  • Fish farming
  • Air filter
  • Greenspace/parkland
  • Energy production
  • Library

From the movie, Tron the game, Disc Wars.
We didn't have a list of possible architectural entities for modular, but found that it was able to be combined into the other scenarios. From this, I brought up that a particular goal was experience visualised the movie, Tron. In the movie, Sam the protagonist becomes a competitor in DiscWars, which is similar to frisbee, but you can die if it touches you.

Here is a few pictures from this video.

Disc Wars arena from Tron 

I really like this idea, but implementation could be difficult. I think it suits the experience value in our scenario and would be enjoyable designing. On a side note another idea I found interesting was designing a night club. A modular club / hotel could also be a possible typology.

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